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GameStar 2004 February
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agila
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Enteng_Charm_1.cs
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Text File
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2003-10-27
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3KB
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139 lines
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this.line0 = 'none';
this.target0 = 2;
this.line1 = '';
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1 3
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this.camerafocus = 'npcEnteng';
this.voicefocus = 'npcEnteng';
this.line0 = 'Well, well, well, what do we have here? A stray cat.';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
globals.quest_chain_thieves = 10;
engine.game.npcEnteng.num_interactive_skills = 0;
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1 4
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this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'Yes. And this cat wants that bag.';
this.line1 = '';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
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this.camerafocus = 'npcEnteng';
this.voicefocus = 'npcEnteng';
this.line0 = 'Oho! Smart animals are rare these days! I didn\'t realize they could';
this.line1 = 'talk.';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
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this.camerafocus = 'player';
this.voicefocus = 'player';
this.line0 = 'And they bite where it counts, too. But this stray animal can easily';
this.line1 = 'tamed....for a price.';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
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this.camerafocus = 'npcEnteng';
this.voicefocus = 'npcEnteng';
this.line0 = 'Oho! You know what, I feel really good today. In fact, I won\'t kill';
this.line1 = 'you. Because I really like you...';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
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this.camerafocus = 'npcEnteng';
this.voicefocus = 'npcEnteng';
this.line0 = 'I will give you what you want. I don\'t know why. It\'s really';
this.line1 = 'strange...';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
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this.camerafocus = 'npcEnteng';
this.voicefocus = 'npcEnteng';
this.line0 = 'But if ever you stray across me once more and ask for what I';
this.line1 = 'have...I\'ll kill you.';
this.line2 = '';
this.line3 = '';
this.line4 = '';
this.line5 = '';
this.line6 = '';
TakeItem('money_pouch_han',1);
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this.camerafocus = 'player';
this.line0 = '';
engine.game.npcEnteng.talk_startscript = '';
engine.game.npcEnteng.behavior = 'follow';
engine.game.npcEnteng.follow_entity = 'PlayerWalkpoint3';
engine.game.npcEnteng.follow_next_behavior = '';
"
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